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1. Statistics Roadmap - in DUST 514 Technology Lab [original thread]
I agree that would be a great metric, and I have considered that but this is the document I email to CCP and had not though much about that at the time, I was a bit more focused on the merc himself and the battle and not on the entire war. I am tr...
- by Heinz Doofenshertz - at 2014.01.04 05:41:00
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2. Statistics Roadmap - in DUST 514 Technology Lab [original thread]
Average Warpoints per match Warpoints Per match = Lifetime Warpoints / Matches played Average Support points per match Support points per match = Warpoints per match GÇô Killpoints per match Average deaths per match Deaths Per match = Deaths / M...
- by Heinz Doofenshertz - at 2014.01.04 05:25:00
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3. Statistics Roadmap - in DUST 514 Technology Lab [original thread]
To further look into graphs themselves, and the data points used to build them, I can see a problem, and it is one I have run into personally with work on my site. The issue is the difference the number of data points. On the eve market all marke...
- by Heinz Doofenshertz - at 2014.01.04 05:24:00
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4. Statistics Roadmap - in DUST 514 Technology Lab [original thread]
I wrote this after a conversation with Comander Wang at fanfest last year. I am posting it publicly now as I would like to see action in this area, and I think the community could help. it is by no means the best work, and is no way professional l...
- by Heinz Doofenshertz - at 2014.01.04 05:23:00
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5. Character data API - in DUST 514 Technology Lab [original thread]
I'm pushing for it, but it takes time, and well it may be a security/lawery thing atm
- by Heinz Doofenshertz - at 2014.01.04 04:34:00
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6. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Not a bad site. I do have one recommendation limit avalible mods to those that can be fitted to that slot, I put a suit into the low slot of a suit, it was interesting
- by Heinz Doofenshertz - at 2014.01.02 13:29:00
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7. Let's discuss the Dust API - in DUST 514 Technology Lab [original thread]
I can confirm Chribba does what he can. but Crest, not the eve api system is what will be the future of development of Dust. the API is really really nasty, and Crest works, so yeah.
- by Heinz Doofenshertz - at 2013.12.16 05:28:00
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8. Dust Character IDs for killboard isk destruction totals? - in DUST 514 Technology Lab [original thread]
Dent was technicly correct, all dust bunnies have a 21 prefix on their db id's, ie all merc id's begin with 21
- by Heinz Doofenshertz - at 2013.12.16 05:23:00
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9. Damage Application Logic - in DUST 514 Technology Lab [original thread]
cfset carry = carry / #get_dmg.shield# //adjusting the shield dmg change out// cfset carry = carry * #get_dmg.armor# //adjusting carry to armor// cfset aadmg = tdmg * md //setting the armor dmg// cfset admg = aadmg * #get_dmg.armor# //adjust dmg a...
- by Heinz Doofenshertz - at 2013.12.16 05:18:00
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10. Damage Application Logic - in DUST 514 Technology Lab [original thread]
Ok The following is a commented version of the Logic I use for damage application in my compare tool, I am told I go overboard. However, I feel this is the best way to make sure you are getting the right numbers. I have removed the SQL queries for...
- by Heinz Doofenshertz - at 2013.12.16 05:15:00
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